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@ -203,7 +203,7 @@ public partial class Viewport3D |
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//camera.UpDirection = new Vector3D(0, -1, 0); |
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//camera.LookDirection = new Vector3D(center.X - camera.Position.X, center.Y - camera.Position.Y, center.Z - camera.Position.Z); |
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var center = ViewportManager.ModelBounds.Center; |
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ViewportManager.ClearMeshLines(ViewportRightMenuShowMeshLines); |
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ViewportManager.ClearMeshLines(); |
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var maxDimension = ViewportManager.ModelBounds.Size.Length(); |
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var distance = maxDimension * 1.2; // 调整相机到模型的距离,保证视野范围内 |
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var camera = Viewport3Dx.Camera as HelixToolkit.Wpf.SharpDX.OrthographicCamera; |
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