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using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media.Media3D;
using HelixToolkit.Wpf.SharpDX;
using SharpDX;
using SparkClient.Model.Entity;
using SparkClient.Model.Helper;
using SparkClient.ViewModel.Grading;
using GeometryModel3D = HelixToolkit.Wpf.SharpDX.GeometryModel3D;
using MeshGeometry3D = HelixToolkit.Wpf.SharpDX.MeshGeometry3D;
using PerspectiveCamera = HelixToolkit.Wpf.SharpDX.PerspectiveCamera;
namespace SparkClient.Views.Grading;
public partial class GradingResult
{
// List<Viewport3DTriangleEntity> triangles = new List<Viewport3DTriangleEntity>();
List<GeometryModel3D> mouseAddModels = new List<GeometryModel3D>();
public GradingResult()
{
InitializeComponent();
//DataContext = new GradingResultVM(null);
// this.Viewport3Dx.EffectsManager = new DefaultEffectsManager();
// this.Viewport3Dx.Camera = new PerspectiveCamera()
// {
// Position = new Point3D(0, 0, 5),
// LookDirection = new Vector3D(0, 0, -1),
// UpDirection = new Vector3D(0, 1, 0),
// FarPlaneDistance = 1000,
// NearPlaneDistance = 0.1
// };
// Loaded += (sender, args) =>
// {
// var entities = Viewport3DHelper.InitDemo(Viewport3Dx);
// triangles.AddRange(entities);
// };
}
/// <summary>
/// 点击模型
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Viewport3Dx_OnMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
// // 获取鼠标点击位置
// var mousePosition = e.GetPosition(Viewport3Dx);
//
// // 查找鼠标点击的 3D 对象
// var hits = Viewport3Dx.FindHits(mousePosition);
//
// // 如果没有命中任何 3D 对象
// if (hits == null || hits.Count == 0)
// {
// Console.WriteLine("未点击到任何模型");
// foreach (var item in mouseAddModels)
// {
// Viewport3Dx.Items.Remove(item);
// }
// mouseAddModels.Clear();
// return;
// }
//
// // 获取第一个命中的对象
// var hit = hits[0];
//
// // 检查是否是 MeshGeometryModel3D
// if (hit.ModelHit is MeshGeometryModel3D modelHit)
// {
// foreach (var item in mouseAddModels)
// {
// Viewport3Dx.Items.Remove(item);
// }
// mouseAddModels.Clear();
// // 获取几何信息
// var geometry = modelHit.Geometry as MeshGeometry3D;
// if (geometry != null)
// {
// // 获取命中的三角形索引
// var triangleIndex = hit.TriangleIndices;
//
// // 获取三角形顶点
// var vertex1 = geometry.Positions[triangleIndex.Item1];
// var vertex2 = geometry.Positions[triangleIndex.Item2];
// var vertex3 = geometry.Positions[triangleIndex.Item3];
//
// string strPoint = vertex1.X + ","+ vertex1.Y+","+ vertex1.Z + ";"+ vertex2.X + ","+ vertex2.Y + ","+ vertex2.Z+";"+vertex3.X + ","+ vertex3.Y + ","+ vertex3.Z;
// string triangleCode = Viewport3DTriangleEntity.GenerateMD5Hash(strPoint);
//
// //命中实体
// Viewport3DTriangleEntity res = triangles.Find(e => triangleCode.Equals(e.TriangleCode));
//
// if (res == null)
// return;
//
// //命中面
// List<Viewport3DTriangleEntity> facet = triangles.Where(e => res.PlaneCode.Equals(e.PlaneCode)).ToList();
// var colorFacet = new Color4(1.0f, 1.0f, 0.0f, 1.0f);
// var data1 = Viewport3DHelper.GenerateEmissiveModelByEntity(Viewport3Dx,facet,colorFacet);
// mouseAddModels.AddRange(data1);
// //命中面标线
// var data2 = Viewport3DHelper.GenerateLineTextModelByEntity(Viewport3Dx, facet);
// mouseAddModels.AddRange(data2);
// //命中同类面
// List<Viewport3DTriangleEntity> facetType = triangles.Where(e => res.PlaneType.Equals(e.PlaneType)).ToList();
// //排除自己
// facet.ForEach(e=>facetType.Remove(e));
// var colorFacetType = new Color4(0.9f, 0.9f, 0.7f, 1.0f);
// var data3 = Viewport3DHelper.GenerateEmissiveModelByEntity(Viewport3Dx,facetType,colorFacetType);
// mouseAddModels.AddRange(data3);
// }
// }
// else
// {
// Console.WriteLine("点击的对象不是 MeshGeometryModel3D");
// }
}
private void ChangSymLevel(object sender, SelectionChangedEventArgs e)
{
var d = DataContext as GradingResultVM;
d.ChangeSym(null);
}
}